So the super popular Infinity Blade is on sale. I wanted a ‘big’ game I could spend lots of time on, so I grabbed it.
From the presentation at the iPhone 4 keynote, I had gotten the impression that there is an environment to explore, a city with little houses and a castle and stuff, but that is clearly not the case. Everything between the sword fights is just filler, with the interactivity of a text adventure game. Go up, go down, examine chest, attack patiently waiting enemy. It’s presented in beautiful graphics, but the gameplay here is still just tapping around on “stretchy” panoramas. More on that later.
The sword fights are the only fun part of the game. Even those are formulaic and repetitive, and, just when it starts to get interesting, a cutscene of an enemy falling down and getting back up kicks in and breaks the flow. It’s okay, but gets boring after a while.
There is no real character customization. The inventory and equipment part somehow doesn’t feel like it has gotten much love from the developers. The game is also too short for it to make sense. Speaking of which…
The game is too short. Actually, when I had to fight the hopelessly overpowered boss after maybe 20 minutes of gameplay and lost, I expected the “actual” game to begin here. But no, I got kicked essentially to the beginning. You lost, try again, no loading of checkpoints or anything like that. Granted, you get new, harder to kill enemies, but it’s a very cheap way of extending the gameplay.
The graphics are beautiful. I don’t understand some design choices - the interface feels too futuristic and doesn’t seem to go well together with the medieval/fantasy theme. But it’s okay. The panoramas feel “stretchy” - not like looking around in a 3D environment, but more like a flat Photosynth panorama. Otherwise, the graphics are great.
No complaints about the music and sounds. The audio department has done an amazing job.
If you like lots and lots of rather beautifully presented sword battles, you’ll probably enjoy this game. The stuff between the battles can’t be referred to as ‘gameplay’. It is a terrible mix of a battle selection screen and a poorly executed point and click on a 180 degree VR. It sucks. The environment is an illusion, there really is none. All panoramas and cutscenes.
Can I recommend it to you? Only if you are really, really into sword fights. Otherwise, it’s an overhyped disappointment.
On Kony 2012: I honestly wanted to stay as far away as possible from KONY 2012, the latest fauxtivist fad sweeping the web (remember “change your Facebook profile pic to stop child abuse”?), but you clearly won’t stop sending me that damn video until I say something about it, so here goes:
Stop sending me that video.
The organization behind Kony 2012 — Invisible Children Inc. — is an extremely shady nonprofit that has been called ”misleading,” “naive,” and “dangerous” by a Yale political science professor, and has been accused by Foreign Affairs of “manipulat[ing] facts for strategic purposes.” They have also been criticized by the Better Business Bureau for refusing to provide information necessary to determine if IC meets the Bureau’s standards.
Additionally, IC has a low two-star rating in accountability from Charity Navigator because they won’t let their financials be independently audited. That’s not a good thing. In fact, it’s a very bad thing, and should make you immediately pause and reflect on where the money you’re sending them is going.
By IC’s own admission, only 31% of all the funds they receive go toward actually helping anyone [pdf]. The rest go to line the pockets of the three people in charge of the organization, to pay for their travel expenses (over $1 million in the last year alone) and to fund their filmmaking business (also over a million) — which is quite an effective way to make more money, as clearly illustrated by the fact that so many can’t seem to stop forwarding their well-engineered emotional blackmail to everyone they’ve ever known.
And as far as what they do with that money:
The group is in favour of direct military intervention, and their money supports the Ugandan government’s army and various other military forces. Here’s a photo of the founders of Invisible Children posing with weapons and personnel of the Sudan People’s Liberation Army. Both the Ugandan army and Sudan People’s Liberation Army are riddled with accusations of rape and looting, but Invisible Children defends them, arguing that the Ugandan army is “better equipped than that of any of the other affected countries”, although Kony is no longer active in Uganda and hasn’t been since 2006 by their own admission. These books each refer to the rape and sexual assault that are perennial issues with the UPDF, the military group Invisible Children is defending.
Let’s not get our lines crossed: The Lord’s Resistance Army is bad news. And Joseph Kony is a very bad man, and needs to be stopped. But propping up Uganda’s decades-old dictatorship and its military arm, which has been accused by the UN of committing unspeakable atrocities and itself facilitated the recruitment of child soldiers, is not the way to go about it.
The United States is already plenty involved in helping rout Kony and his band of psycho sycophants. Kony is on the run, having been pushed out of Uganda, and it’s likely he will soon be caught, if he isn’t already dead. But killing Kony won’t fix anything, just as killing Osama bin Laden didn’t end terrorism. The LRA might collapse, but, as Foreign Affairs points out, it is “a relatively small player in all of this — as much a symptom as a cause of the endemic violence.”
Myopically placing the blame for all of central Africa’s woes on Kony — even as a starting point — will only imperil many more people than are already in danger.
Sending money to a nonprofit that wants to muck things up by dousing the flames with fuel is not helping. Want to help? Really want to help? Send your money to nonprofits that are putting more than 31% toward rebuilding the region’s medical and educational infrastructure, so that former child soldiers have something worth coming home to.
Here are just a few of those charities. They all have a sparkling four-star rating from Charity Navigator, and, more importantly, no interest in airdropping American troops armed to the teeth into the middle of a multi-nation tribal war to help one madman catch another.
The bottom line is, research your causes thoroughly. Don’t just forward a random video to a stranger because a mass murderer makes a five-year-old “sad.” Learn a little bit about the complexities of the region’s ongoing strife before advocating for direct military intervention.
There is no black and white in the world. And going about solving important problems like there is just serves to make all those equally troubling shades of gray invisible.
[kony2012.]
I’m a total Apple fan, but recently, I’ve been thinking that my fears of my privacy in Google’s hand are exaggerated, paranoid and unfair. Also, Android seems to have become pretty decent. There’s some sweet hardware out there, running polished ROMs (HTC’s Sense, Samsung’s TouchWiz) and able to run custom ROMs (CyanogenMod, MIUI). It seems so compelling, refreshing and attractive. But this… this proves me wrong. At least on the privacy part. It’s really scary. But it’s not very surprising.
“If you have any decently modern Android phone, everything you do is being recorded by hidden software lurking inside.” raed moar
iPhonetography 1: Seashells. (Used: iPhone 3GS, Camera+ and a magnifying glass.)
This man, Scott Jackson, is doing a research project about Like buttons (specifically, the tumblr ones), and you can help him! I did, and you should too. Because that’s the kind of thing people do, right?
(Source: scottjacksonx)